cuIBM
A GPU-based Immersed Boundary Method code
|
Files | |
file | generateA.inl [code] |
file | generateL.inl [code] |
file | generateQT.inl [code] |
file | tagPoints.inl [code] |
Implementation of the methods of the class DirectForcingSolver to tag points near the immersed boundary using a ray-tracing algorithm. | |
file | updateRHS1.inl [code] |
Implementation of the methods of the class DirectForcingSolver to update the right hand-side of the system for the intermediate velocity flux vector. | |