cuIBM
A GPU-based Immersed Boundary Method code
generateVelB.h
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1 
7 #pragma once
8 
9 #include "utilities/types.h"
10 
11 
16 namespace kernels
17 {
18 
19 // store an element of the u- and v- body-velocities into one single array
20 __global__
21 void fill_velB(real *velB, real *uB, real *vB, int totalPoints);
22 
23 } // End of namespace kernels
__global__ void fill_velB(real *velB, real *uB, real *vB, int totalPoints)
Stores an element of the u- and v- body-velocities into one single array.
Definition: generateVelB.cu:26
Definition of custom types required by the code.
double real
Is a float or a double depending on the machine precision.
Definition: types.h:116
Contains all the custom-written CUDA kernels.